No Exit
Still not done. Experiencing unpleasant stomach pains. Is this a game or a baby? The release date is still today, but it will be a few more hours. I hadn’t expected these missing files, or these pains. Will keep you posted.
Still not done. Experiencing unpleasant stomach pains. Is this a game or a baby? The release date is still today, but it will be a few more hours. I hadn’t expected these missing files, or these pains. Will keep you posted.
Woke up exhausted and too late, then had a minor crisis when my glasses fell apart again and I couldn’t find a piece. Now working. This might take a couple of hours. Will post again when I start uploading. Wish me luck…
When I said I was going to release Phenomenon 32 on the 15th, I did not say in which timezone I was thinking. If you thought Germany, you were wrong! I was actually thinking of the Oneiropolis timezone, and there it’s actually 11:63 on January the 14th. So I’m going …
That’s pretty much what we’ve been doing. Made some nice progress on the book – more pieces of the puzzles are in place. (Want a teaser? One bit that I wrote is 9 pages long and stretches over 10.000 years. The next bit is 10 pages and stretches over no …
Writing from my father-in-law’s computer. Have found out that the only way to kill the evil thing on our computers is to format everything and reinstall the OS. On the positive side of things, the Phenomenon 32 files should all be OK. So I’m setting a release date. This one …
When not working my arse off finishing Phenomenon 32 (almost there), I have lately quite enjoyed playing Borderlands. The game is surprisingly good – I’m not very far in the story yet, and I’m not expecting any wonders there, but the presentation is stylish in an appealingly mad way, and …
Today we recorded all the lines for two of the main characters of Phenomenon 32, Dr. Anna Halvorsen and Dr. Emma Bronstein. It took a fair bit of time – it’s now half past one at night – but I am very, very happy with the results. Telling this story …
The dialogue/updates/etc. of Phenomenon 32 comprise more than 6000 words. Not bad for a game that was supposed to be mostly visual.
I have good news that are also bad. Phenomenon 32 is getting close to being finished. All that’s missing is the “endgame” areas – that and the new voice acting I recently decided upon. Yes, I’ve decided to add a few more characters (and actors to voice them). It’s an …
If the last few days hadn’t been so full of headaches, work, a clogged nose, and a dislodged rib, the damn game might be finished now. I was even planning on submitting the game to the IGF. But I’ve had some revelations: I care more about critical recognition than I …