Cats in Progress
Testing a swamp-type area.
Testing a swamp-type area.
The news, with bullet points: The Book of Living Magic is now on Kongregate! Not only is it on there, but it’s been frontpaged! This makes me extremely happy, since as you probably know it’s been relatively difficult to get the word out. What makes me even more happy is …
I’m looking for a composer for my upcoming game Catroidvania: Communist Space Cats of Venus. I imagine the music as being rather oldschooly, perhaps chiptune though not necessarily so. As the title should imply, the game has a silly, upbeat tone, with the occasional B-movie element – but it’s relatively …
So, The Book of Living Magic is out, and it looks like people are liking it. Some of them are even liking it a lot. You have no idea how relieved I am. You see, I was rather worried. As I may have mentioned before, when it comes to my …
I spent most of today creating the intro and tutorial for Catroidvania: Communist Space Cats of Venus, and man, it was fun. I wasn’t going to post this screenshot (I want to keep some secrets, and stuff is always likely to change), but I just can’t help wanting to share …
The previous post was not meant to sound like I’m giving up. I’m not. I’m pissed off and disappointed, but I’m not giving up. Anyway, I’ve updated the projects page a little, also adding a couple of sub-pages. More will be added later.
Here it finally is: part five. I’ve tried to be quite honest about the process (or rather my process) of making and selling a Flash game, so I hope this is interesting both to players and to developers.
What I’ve been doing lately: Writing and rewriting the script for the Nexus City prequel. Talking to a couple of sponsors about The Book of Living Magic. I never thought it would take so long to sell, and I’m extremely frustrated that I can’t show it to you. (Or get …
I mentioned it before, but here it is again: unless something terrible happens (and terrible things do happen all the time), Verena and I will be writing & illustrating a Greek children’s book for a small but dedicated Greek publisher. I don’t want to go blathering too much about it …
Selling flash games isn’t the easiest thing in the world, as you may have noticed from my grumblings every time I try to find a sponsor. There’s a lot of developers, a lot of games, and negotiating via email isn’t the most straightforward thing ever. So it would make sense …