In a most wonderful turn of events, the extraordinary Helen Trevillion is, despite some massive communication fuckups (mostly my fault), writing the music for The Strange and Somewhat Sinister Tale of the House at Desert Bridge. This is fantastic news, as I really can’t imagine anyone else being up to the task.
The game isn’t done yet – as I’ve mentioned before, when the deadline went out the window I decided to add thousands of insane little details – but the demo I compiled for Helen has almost the entire gameworld and most of the game logic in it (and it’s just 17MB). Which means nothing to you, but to me is a sign that we’re getting closer to a release, and also reminds me just how full of weird stuff it is.