Not An Identity

In this age of identity politics, where our differences are constantly highlighted to make us forget our greater commonalities, it is becoming increasingly difficult to talk critically about anything without being assigned to some “dominant” cultural group; a problem which is in turn exploited by the people who play the …

In Which I Say More Things

Part 2 of Engaged in the Struggle, an interview with me about Wikileaks Stories, is now up at Electron Dance. I must say I enjoyed this interview very much, and I hope my answers are interesting.

In Which I Say Things

The lovely blog known as Electron Dance has put up part one of an interview with me about Wikileaks Stories. It’s definitely the most interesting and detailed interview I’ve done on the subject, and I’m very happy about it. Good questions make for good interviews. Go read it.

Le Update

I’ve updated the site’s theme, and I’m very happy with the new look. It’s not entirely done, of course; lots of little changes are still going to happen, and some of the content will get a complete overhaul. All in all, though, I’m quite pleased. Good news, everyone! Just when …

Uncomfortably Numb

It wasn’t my toe, actually, but my finger. As I was closing a door last night, my brain made some kind of weird mistake and my finger got squished between the door and the frame. Squished? Nah, that doesn’t do it justice. The door slammed into it. It was a …

SR388 to Soleil via Koholint Island

Lately I’ve been spending quite a bit of time thinking about older games that I loved, games that have had a huge influence on me as a game designer. Here are three of them, though are there are many more. The influence of Metroid II on my work is easy …