Competition versus Exhibition

I’ve been thinking about this, so I wanted to say one more thing: I don’t think the comments of the IndieCade reviewers were terribly evil or unfair. I do think that their comments reveal a mindset, very common in the world of games, that is worth criticizing and analyzing – …

Active Evil Is Better Than Passive Good

Today’s interesting thought, courtesy of Vincent van Gogh: I tell you, if one wants to be active, one must not be afraid of going wrong, one must not be afraid of making mistakes now and then. Many people think that they will become good just by doing no harm — …

My games this, my games that…

Why do I suddenly have so many things to write about just now that I don’t have proper internet access? Anyway, something that I realized in the context of the last few posts is that I may end up sounding more defensive than intended because I keep talking about my …

Design this game, not all of them.

Something that the last few posts have reminded me of is that what I see as one of the biggest problems in current game design thought is the tendency towards absolute theories. Good games are like this. All games function like that. But theories are abstract, and games are specific. …

Stand up and talk

Sometimes I’m bitter, but usually not. I wasn’t bitter when I wrote the previous post. Not at all. Amused perhaps, but not bitter. If you think it’s an angry developer ranting, you’re wrong. It’s a relaxed developer who is finally in a place where it’s not raining, making some observations. …

Narrative as Gameplay

I’d like to set down some thoughts about narrative and gameplay, two concepts that to many people seem diametrically opposed. If you’ve read reviews of my games, you’ll probably have noticed that a common complaint (except when it comes to Phenomenon 32) is a lack of gameplay, even when the …

Every Night I Dream of Home

Some of you may have wondered why the image at the top of this website is of the sea and not of one of my games. Some of you may have even noticed that even though the image has changed over the years, it always contains the same little island. …